- type: entity
  id: SpawnPointWizard
  parent: MarkerBase
  name: wizard
  components:
  - type: SpawnPoint
  - type: Sprite
    layers:
    - state: green
    - sprite: Clothing/Head/Hats/wizardhat.rsi
      state: icon
  #Harmony Addition Starts
  - type: ConditionalSpawner
    prototypes:
    - MobLizardGizard
  #Harmony Addition Ends
