# Tier 1

- type: technology
  id: SalvageWeapons
  name: research-technology-salvage-weapons
  icon:
    sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 5000
  recipeUnlocks:
  - WeaponProtoKineticAccelerator
  - ShuttleGunKineticCircuitboard
  # These are roundstart but not replenishable for salvage

# Harmony change start - Remove special ammo types
#- type: technology
#  id: DraconicMunitions
#  name: research-technology-draconic-munitions
#  icon:
#    sprite: Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi
#    state: incendiarydisplay
#  discipline: Arsenal
#  tier: 1
#  cost: 10000
#  recipeUnlocks:
#  - BoxShotgunIncendiary
#  - MagazineRifleIncendiary
#  - MagazinePistolIncendiary
#  - MagazinePistolSubMachineGunIncendiary
#  - MagazineLightRifleIncendiary
#  - SpeedLoaderMagnumIncendiary
#  - MagazineShotgunIncendiary
#  - MagazineBoxPistolIncendiary
#  - MagazineBoxMagnumIncendiary
#  - MagazineBoxLightRifleIncendiary
#  - MagazineBoxRifleIncendiary
# Harmony change end

- type: technology
  id: WeaponizedLaserManipulation
  name: research-technology-weaponized-laser-manipulation
  icon:
    sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 7500
  recipeUnlocks:
  - WeaponLaserCarbine
  - WeaponEnergyCarbineHarmony # Harmony Change: Adds the energy Carbine to the Laser Munipulation Research.

- type: technology
  id: NonlethalAmmunition
  name: research-technology-nonlethal-ammunition
  icon:
    sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
    state: beanbag
  discipline: Arsenal
  tier: 1
  cost: 5000
  recipeUnlocks:
  - MagazineShotgunBeanbag
  - BoxShellTranquilizer
  - BoxBeanbag
  - WeaponDisabler

# Harmony change start - Remove special ammo types
#- type: technology
#  id: UraniumMunitions
#  name: research-technology-uranium-munitions
#  icon:
#    sprite: Objects/Materials/Sheets/other.rsi
#    state: uranium
#  discipline: Arsenal
#  tier: 1
#  cost: 7500
#  recipeUnlocks:
#  - MagazineRifleUranium
#  - MagazinePistolUranium
#  - MagazinePistolSubMachineGunUranium
#  - MagazineLightRifleUranium
#  - SpeedLoaderMagnumUranium
#  - MagazineBoxPistolUranium
#  - MagazineBoxMagnumUranium
#  - MagazineBoxLightRifleUranium
#  - MagazineBoxRifleUranium
#  - BoxShotgunUranium
# Harmony change end

- type: technology
  id: AdvancedRiotControl
  name: research-technology-advanced-riot-control
  icon:
    sprite: Objects/Weapons/Melee/truncheon.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 8000
  recipeUnlocks:
  - Truncheon
  - TelescopicShield
  - HoloprojectorSecurity
  - WeaponDisablerSMG

- type: technology
  id: ExplosiveTechnology
  name: research-technology-explosive-technology
  icon:
    sprite: Objects/Devices/payload.rsi
    state: payload-explosive-armed
  discipline: Arsenal
  tier: 1
  cost: 10000
  recipeUnlocks:
  - SignallerAdvanced
  - SignalTrigger
  - VoiceTrigger
  - TimerTrigger
  - FlashPayload
  - ExplosivePayload
  - ChemicalPayload
  - CableDetStack1
  - EmptyDetonator

- type: technology
  id: SpecialMeans
  name: research-technology-special-means
  icon:
    sprite: Clothing/Back/Backpacks/electropack.rsi
    state: icon
  discipline: Arsenal
  tier: 1
  cost: 5000
  recipeUnlocks:
  - ClothingBackpackElectropack

# Tier 2

- type: technology
  id: ConcentratedLaserWeaponry
  name: research-technology-concentrated-laser-weaponry
  icon:
    sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi
    state: icon
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  - WeaponLaserCannon
  - EnergyCarbineCartridgeUnstableHarmony # Harmony Change: Adds the Unstable Energy Carbine Cartridge to the Concentrated Laser Research

- type: technology
  id: WaveParticleHarnessing
  name: research-technology-wave-particle-harnessing
  icon:
    sprite: Objects/Weapons/Guns/Battery/xray.rsi
    state: icon
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  - WeaponXrayCannon
  - EnergyCarbineCartridgeXRayHarmony # Harmony Change: Adds the X-ray Energy Carbine Cartridge to the Wave Particle Research

- type: technology
  id: KineticModifications
  name: research-technology-kinetic-modifications
  icon:
    sprite: Objects/Tools/upgrade.rsi
    state: display
  discipline: Arsenal
  tier: 1 #Harmony Change: Changes the tier to T1
  cost: 7500
  recipeUnlocks:
  - PKAUpgradeDamage
  - PKAUpgradeRange
  - PKAUpgradeFireRate

- type: technology
  id: BasicShuttleArmament
  name: research-technology-basic-shuttle-armament
  icon:
    sprite: Structures/Power/cage_recharger.rsi
    state: full
  discipline: Arsenal
  tier: 2
  cost: 10500
  recipeUnlocks:
  - PowerCageRechargerCircuitboard
  - PowerCageSmall
  - PowerCageMedium
  - MagazineGrenadeEmpty
  - GrenadeFlash
  - GrenadeBlast
  - ShuttleGunSvalinnMachineGunCircuitboard
  - ShuttleGunPerforatorCircuitboard
  - ShuttleGunFriendshipCircuitboard
  technologyPrerequisites:
  - SalvageWeapons

- type: technology
  id: DualWieldingTechnology
  name: research-technology-dual-wielding-technology
  icon:
    sprite: Clothing/Back/Specific/harmpack.rsi
    state: icon
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  - ClothingBackpackHarmpack

# Tier 3

- type: technology
  id: PortableMicrofusionWeaponry
  name: research-technology-portable-microfusion-weaponry
  icon:
    sprite: Objects/Weapons/Guns/Battery/advancedlasergun.rsi
    state: icon
  discipline: Arsenal
  tier: 3
  cost: 15000
  recipeUnlocks:
  - WeaponAdvancedLaser
  - PortableRecharger

- type: technology
  id: ThermalWeaponry
  name: research-technology-thermal-weaponry
  icon:
    sprite: Objects/Weapons/Guns/Battery/temp_gun.rsi
    state: icon
  discipline: Arsenal
  tier: 3
  cost: 15000
  recipeUnlocks:
  - WeaponTemperatureGun

- type: technology
  id: AdvancedShuttleWeapon
  name: research-technology-advanced-shuttle-weapon
  icon:
    sprite: Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi
    state: icon
  discipline: Arsenal
  tier: 3
  cost: 15000
  recipeUnlocks:
  - GrenadeEMP
  - PowerCageHigh
  - ShuttleGunDusterCircuitboard
  technologyPrerequisites:
  - BasicShuttleArmament
