- type: entity
  parent: BasePlushie
  id: PlushieAvali
  name: avali plushie
  suffix: Harmony # Harmony - added suffix
  description: A cute little plush of an Avali! It's covered in feathers and appears to be based off the more common Avali color schemes. # Harmony change - fixed grammar
  components:
    - type: Sprite
      sprite: _Umbra/Objects/Fun/Plushies/Avali.rsi
      state: icon
    - type: Item
      heldPrefix: plushieavali
    - type: EmitSoundOnUse
      sound: &AvaliPlushieSound
        path: /Audio/_CD/Voice/Talk/avali_1.ogg
    - type: EmitSoundOnLand
      sound: *AvaliPlushieSound
    - type: EmitSoundOnActivate
      sound: *AvaliPlushieSound
    - type: EmitSoundOnTrigger
      sound: *AvaliPlushieSound
    - type: EmitSoundOnCollide
      sound: *AvaliPlushieSound
    - type: Edible
      #requiresSpecialDigestion: true #Harmony: Inherits from base plushie
      useSound: *AvaliPlushieSound
    - type: MeleeWeapon
      #wideAnimationRotation: 180 #Harmony: Inherits from base plushie
      soundHit: *AvaliPlushieSound
    - type: Clothing
      quickEquip: false
      sprite: _Umbra/Objects/Fun/Plushies/Avali.rsi
      equippedPrefix: avali
      slots:
        - HEAD
