#imp, harmony: Disabled default beak marking
#- type: marking
# id: VoxBeak
#  bodyPart: Snout
#  markingCategory: Snout
#  forcedColoring: true
#  speciesRestriction: [Vox]
#  sprites:
#  - sprite: Mobs/Customization/vox_parts.rsi
#    state: beak
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  # The cere is the base of the top part of the beak, the cere on this beak, is a square.
  id: VoxBeakSquareCere
  bodyPart: Snout
  markingCategory: Snout
  forcedColoring: true
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: beak_squarecere
  coloring:
    default:
      type:
        !type:SimpleColoring
        color: "#937e3d"

- type: marking
  id: VoxBeakShaved
  bodyPart: Snout
  markingCategory: Snout
  forcedColoring: true
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: beak_shaved
  coloring:
    default:
      type:
        !type:SimpleColoring
        color: "#937e3d"

- type: marking
  id: VoxBeakHooked
  bodyPart: Snout
  markingCategory: Snout
  forcedColoring: true
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: beak_hooked
  coloring:
    default:
      type:
        !type:SimpleColoring
        color: "#937e3d"

- type: marking
  id: VoxLArmScales
  bodyPart: LArm
  markingCategory: Arms
  # forcedColoring: true #imp, harmony: Disables forced arm coloring
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: l_arm
#imp, harmony: Disables arm marking being forced
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxLLegScales
  bodyPart: LLeg
  markingCategory: Legs
  # forcedColoring: true #imp, harmony: Disables forced leg color
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: l_leg
#imp, harmony: Disables leg marking being forced
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxRArmScales
  bodyPart: RArm
  markingCategory: Arms
  # forcedColoring: true #imp, harmony: Disables forced arm coloring
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: r_arm
#imp, harmony: : Disables arm marking being forced
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxRLegScales
  bodyPart: RLeg
  markingCategory: Legs
  # forcedColoring: true #imp, harmony: Disables forced leg color
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: r_leg
#imp, harmony: Disables leg marking being forced
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxRHandScales
  bodyPart: RHand
  markingCategory: Arms
  # forcedColoring: true #imp, harmony: Disables forced hand color
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: r_hand
#imp, harmony: Disables hand marking being forced
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxLHandScales
  bodyPart: LHand
  markingCategory: Arms
  # forcedColoring: true #imp, harmony: Disables forced hand color
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: l_hand
#imp, harmony: Disables hand marking being forced
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxLFootScales
  bodyPart: LFoot
  markingCategory: Legs
  # forcedColoring: true #imp, harmony: Disables forced foot color
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: l_foot
#imp, harmony: Disables forced foot marking
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"
#end imp & harmony changes

- type: marking
  id: VoxRFootScales
  bodyPart: RFoot
  markingCategory: Legs
  # forcedColoring: true #imp, harmony: Disables forced foot color
  speciesRestriction: [Vox]
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: r_foot
#imp, harmony: Disables forced foot marking, Disables default vox tail
#  coloring:
#    default:
#      type:
#        !type:SimpleColoring
#        color: "#937e3d"

#- type: marking
#  id: VoxTail
#  bodyPart: Tail
#  markingCategory: Tail
#  speciesRestriction: [Vox]
#  forcedColoring: true
#  sprites:
#  - sprite: Mobs/Customization/vox_parts.rsi
#    state: tail
#end imp & harmony changes

- type: marking
  id: VoxTailShort
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [Vox]
  forcedColoring: true
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: tail_short

- type: marking
  id: VoxTailBig
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [Vox]
  forcedColoring: true
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: tail_big

- type: marking
  id: VoxTailSpikes
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [Vox]
  forcedColoring: true
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: tail_spikes

- type: marking
  id: VoxTailDocked
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [Vox]
  forcedColoring: true
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: tail_docked

- type: marking
  id: VoxTailSplit
  bodyPart: Tail
  markingCategory: Tail
  speciesRestriction: [Vox]
  forcedColoring: true
  sprites:
  - sprite: Mobs/Customization/vox_parts.rsi
    state: tail_split
